Little update
Turbo OutRun Reimagined v0.4.1 » Devlog
-------- Little update! ---------
After installing a new hard drive, I've decompiled the demo and used it to reconstruct the Unity project.
While doing so, I've added some small stuff and fixed some little bugs.
- Major background update: it's now way more flexible and it's widescreen proof
- AI cars will brake when they come from behind you and are about to hit you
- Added a chronometer
- Added a "finish" message when you finish and the car will stop
- Keyboard users: you can now use ctrl and alt to accelerate and brake
- You only have to drive one lap instead of two
Files
Turbo Outrun reimagined v0.3.7e alpha.zip (stable)
External
Feb 22, 2023
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Turbo OutRun Reimagined v0.4.1
Pseudo-3D cannonball rally
Status | In development |
Author | Sk1ds |
Genre | Racing, Simulation |
Tags | Arcade, Driving, outrun, pseudo-3d, Retro, Sprites, superscaler, turbo, Unity |
Languages | English |
More posts
- Paternity leaveJul 05, 2024
- v0.4.0: more updatesJul 02, 2024
- v0.4.0 test 2: rival avatarsJun 26, 2024
- v0.4.0 previewJun 18, 2024
- Steering wheel & gamepads (test)Mar 18, 2024
- Steering wheel & other gamepadsMar 06, 2024
- v0.2.6b: stage 1 updateAug 28, 2023
- v0.2.4 Bug fixes, progress bar, ...Jul 26, 2023
- v0.2.3 Option menu & AI improvementJul 14, 2023
- v0.2.2: lightspeed bug solved!Jul 05, 2023
Comments
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Hello, game is nice. You mentioned Unity so I assume you developed it with this engine. Would you mind explaining what techniques you used in a bit more detail? I'd be very interested. Thanks