Steering wheel & other gamepads
First of all: thanks for all the nice/constructive feedback and donations! I'm glad that so many people enjoy my little game.
Some people have requested compatibility with other devices than the Xbox controller. I thought I already fixed that, but apparently I forgot to change one little setting. So in the next update gamepads like the Switch controller should be compatible.
Also: after lots of reading, searching and trial and error, I've managed to do a test drive with my steering wheel this evening. No force feedback, no buttons, no turbo, no shifting, ... Just the wheel and the 3 pedals. So the next step will be: adding a rebind screen and a calibration screen. The force feedback is something I'll have to figure out later.
I'll also implement an option to switch the triggers of your gamepad and a "brake only" option for people who prefer not to hold the throttle trigger all the time.
It might take a while before this update will be finished, so stay tuned!
Get Turbo OutRun Reimagined v0.4.1
Turbo OutRun Reimagined v0.4.1
Pseudo-3D cannonball rally
Status | In development |
Author | Sk1ds |
Genre | Racing, Simulation |
Tags | Arcade, Driving, outrun, pseudo-3d, Retro, Sprites, superscaler, turbo, Unity |
Languages | English |
More posts
- Paternity leaveJul 05, 2024
- v0.4.0: more updatesJul 02, 2024
- v0.4.0 test 2: rival avatarsJun 26, 2024
- v0.4.0 previewJun 18, 2024
- Steering wheel & gamepads (test)Mar 18, 2024
- v0.2.6b: stage 1 updateAug 28, 2023
- v0.2.4 Bug fixes, progress bar, ...Jul 26, 2023
- v0.2.3 Option menu & AI improvementJul 14, 2023
- v0.2.2: lightspeed bug solved!Jul 05, 2023
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